#	m42-xmas-memory
#   Copyright (C) 2014  Jannik Haberbosch
#
#	This program is free software: you can redistribute it and/or modify
#	it under the terms of the GNU General Public License as published by
#   the Free Software Foundation, either version 3 of the License, or
#   (at your option) any later version.
#
#   This program is distributed in the hope that it will be useful,
#   but WITHOUT ANY WARRANTY; without even the implied warranty of
#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#   GNU General Public License for more details.
#
#   You should have received a copy of the GNU General Public License
#   along with this program.  If not, see <http://www.gnu.org/licenses/>.


import pygame
pygame.init()


from code.constants import colours
from code.classes.Text import Text


class UserInputText( pygame.sprite.Sprite ):
	def __init__( self, font, user_input_text, pos_center, colour = colours.WHITE ):
		pygame.sprite.Sprite.__init__( self )
		
		self.font = font
		self.user_input_text = user_input_text
		self.pos_center = pos_center
		self.colour = colour

		self.text = Text( self.font, self.user_input_text, self.pos_center,
			self.colour )

		self.image = self.text.image
		self.rect = self.text.rect


	def update_text( self, new_text ):
		self.user_input_text = new_text

		# Re-render the text.
		self.text = Text( self.font, self.user_input_text,
			self.pos_center, self.colour )

		self.image = self.text.image
		self.rect = self.text.rect
